
“Deep Space S7” is a mini interactive experience set in deep space, created as an exploratory sci-fi simulator. The project invites the user to choose a spacecraft and embark on a journey through visually striking, thematically varied environments, all tied together by a silent, immersive narrative.
I built the project using the Spatial.io SDK, handling every technical and creative aspect—from designing the spaces to programming the interactions. Each scenario is crafted to deliver a unique experience, encouraging exploration and visual discovery through a simple yet effective structure.
Explorable Locations
Spaceship Selection: At the start, the user selects the shuttle they’ll pilot.
Space Ballroom: A surreal environment, suspended in the void.
Shattered Moon: A desolate, fragmented landscape watched over by ever-patrolling drones, symbolizing a fragile balance.
Black Hole: The final destination, where time and space appear to warp, inviting reflection.
Technical Features
Lightweight user interactions
Seamless environmental transitions between locations
Optimization for web-based delivery
Project Objective
“Deep Space S7” is designed as a compact exploratory experience blending science fiction and minimalist design. It’s a personal project in which I wanted to experiment with building interactive worlds inspired by space imagery, while maintaining simplicity and visual impact.
🔗 Explore now: Visit Deep Space S7